| 2.5 D |
| 2.5D (two-and-a-half dimensional) is an informal term used to describe visual phenomena which are considered "between" 2D and 3D. This is often also called pseudo-3D.
The term is usually used with computer graphics, especially video games, whe |
| Jun 13, 2008 |
| Homebrew |
| Homebrew is a term frequently applied to video games that are produced by consumers on proprietary game platforms; in other words, game platforms that are not typically user-programmable, or use proprietary hardware for storage. Sometimes games developed o |
| Jun 13, 2008 |
| Artificial Intelligence |
| Artificial intelligence or AI refers to techniques used in computer and video games to produce the illusion of intelligence in the behavior of non-player characters (NPCs). The techniques used typically draw upon existing methods from the academic field of |
| Jun 13, 2008 |
| Ray Tracing |
| In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane. The technique is capable of producing a very high degree of photorealism; usually higher than that of typical scanline r |
| Jun 13, 2008 |
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